In Defense of the Wii

In Defense of the Wii

I’ve owned a Nintendo Wii since the day it released. As a moderate Nintendo fan, I was very happy to have their newest console in my home. After a few months, though, disappointment set in. Let’s be honest, the Wii, as a piece of hardware, is pretty lackluster. It’s not much more powerful than its predecessor (and if it is, it’s not letting us know), the lack of high definition output ruins what good looking games there are, the online infrastructure is dismal, the storage capacity is laughable and the Wii remote was so unimpressive, Nintendo released a dongle just to make it do the things we all assumed it could do on day one.

However, let’s tuck all that under the carpet for now. I know. It’s hard. It might even be unfair. Those are all legitimate criticisms, and I’m asking you to ignore them. The reason being, all consoles have their faults. The Wii perhaps more than others, but dwelling on the things we can’t change is fruitless. The sooner you accept the Wii for what it is, the sooner you can enjoy it for what it does well, and that’s its games.

Of course, when it comes to the Wii’s library, there are even more complaints. “I’m a hardcore gamer, I don’t play that casual nonsense,” one such common complaint might go. The word “casual” is often spat with disdain. It’s a complaint I don’t understand. If you’re a “hardcore gamer,” wouldn’t that mean you’d be more interested in playing as much as you can? Isn’t it sort of a contradiction to suggest that you’re really into games, but you’re ruling out an entire system’s library? Folks, I own over 1000 games, over 50 of which are Wii titles. As a gaming enthusiast, or “hardcore gamer” if you prefer, I can safely say the Wii has plenty of games to play, even when measured against other consoles.

Are they all great games? Naw. Some are a tad unpolished. Some lack a bit of depth. Others, maybe a little of both. But they are fun, enjoyable games. All of them. And I’ll stand by that. The thing is, the Wii is not the land of the big, bloated Hollywood-esque action blockbusters. It never has been and it never will be. And I think that’s a good thing. We have two consoles that already specialize in that sort of thing, we don’t need a third. Honestly, why would you want three consoles offering the same exact experience? Instead, the Wii’s library succeeds because it offers quirky, niche experiences. I know that sounds weird; the market leader this generation specializing in niche games.

It’s true though. Generally speaking, you’re not going to find games like Little King’s Story, Muramasa: The Demon Blade, ExciteBots: Trick Racing, Klonoa, No More Heroes, Wii Sports Resort or Spectrobes: Origins on competing consoles. And these are all good games, and what’s nice is that they often release at discounted prices, and drop in price quite quickly. They don’t have 20 multiplayer modes you won’t be playing in a week anyway, but they don’t cost $60 USD either. You’re paying less money to get unique experiences. Not a bad deal.

Then of course, a few reasonable “hardcore gamers” will concede. “Ok, yeah, maybe those games are ok, but there are bajillions of terrible casual games and they’re ruining the industry and it’s all Nintendo’s fault by pandering to the casuals,” they might retort. I say “might” because “pandering” is kind of a big word. Well, first, judging a console based on the games you’re not going to play anyway is a super stupid idea. It’s like refusing to go to a restaurant because you don’t like fish, and they serve fish. There’s plenty of other stuff on the menu, natch. Secondly, terrible games, even the unprecedented glut of terrible games on the Wii, don’t ruin anything. They haven’t stopped all the HD shooters with a million shades of brown yet, and judging by release forecasts, it doesn’t look like they will anytime soon. Hell, these games don’t even sell. Check any NPD since the Wii’s launch. Aside from a few anomalies like Carnival Games, nobody, not even the so-called casuals, want to play these games. And thirdly, Nintendo didn’t cause this influx of trash. Comparing Wii Sports Resort to some of the drek I’ve seen on store shelves is laughable. Wii Sports may be simple, but it’s certainly well made. And simple isn’t a bad thing. Simple and bad is a bad thing.

I’m sure there are those who have tried the Wii and a number of its games, and have concluded it’s simply not for them. I understand that. Some folks like vanilla ice cream, and others like chocolate ice cream. There’s no harm in differing preferences, especially when the Wii does have its fair share of foibles. It’s not even my favorite console this generation. But saying “I’ve tried the Wii and, you know, it’s ok, but it’s not my cup of tea,” is a far cry from “BAWWWWW WII SUCKS.” I’m sure we all wish the Wii had a better online plan (especially coming from the company that pioneered console Internet connectivity with devices such as the Famicom MODEM and Super Famicom Satellaview), and that the Wii could output in HD, but dismissing the Wii, or becoming outright hostile, because it relies solely on “terrible waggle games” is not only ridiculous, but completely false. And any “hardcore gamer” worth his or her salt would do well to pay a little more attention to the Wii’s line up, especially going forward. In 2010, the Wii be seeing Tatsunoko vs Capcom: Ultimate All-Stars, No More Heroes 2: Desperate Struggle, Sin and Punishment 2, Red Steel 2, Monster Hunter Tri, NBA Jam, Epic Mickey, Fragile Dreams: Farewell Ruins of the Moon, Arc Rise Fantasia, and not to mention the anticipated releases of Nintendo’s own Super Mario Galaxy 2, Metroid: Other M and The Legend of Zelda. It really is getting to the point that those who still whine and bemoan the Wii are little more than bratty children, dragging their feet.

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About the Author

Craig Lupienski, creator of TV and Lust